static void Main(string[] args)
{
int age = 32;
Console.WriteLine("age = {0}" , age);
}
unsafe keyword
static void Main(string[] args)
{
unsafe
{
int age = 32;
int* age_ptr;
Console .WriteLine("age = {0}", age);
}
}
Pointers to Structures:
unsafe static void Main(string[] args)
{
Location loc;
loc.X = 100;
loc.Y = 100;
Location* loc_ptr;
loc_ptr = &loc;
Console.WriteLine("X = {0}", loc_ptr->X);
loc_ptr->X = 200;
Console.WriteLine("X = {0}", loc_ptr->X);
}
Pointers and Classes:
For Example:
class PTest
{
public PTest()
{
}
public int age;
public void DisplayAge()
{
Console.WriteLine("age = {0}", age);
}
}
And some example code to create an instance of the class and then manipulate the public variable age using a pointer.
unsafe static void Main(string[] args)
{
PTest p = new PTest();
p.age = 32;
p.DisplayAge();
fixed (int* age = &p.age)
{
*age += 3;
}
p.DisplayAge();
}
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